I think Seed is the dawn of a new age for MMOs — after spending one month building a metropolis with strangers, this imperfect yet addictive life sim feels like the next big thing
If you’d have told me that in the fine year of 2026, I’d be back to my hobgoblin ways of racing home to pour hours into a massively multiplayer online (MMO) game, I’d probably have laughed you off.
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However, here I am, watching the clock until 5:30 PM so I can race home and log into Seed , a new life simulator from Klang Games that I think could herald a new renaissance for MMOs.
Summer Game Fest 2026 gave my colleague Dashiell Wood the chance to go hands-on with Seed , and his strong first impression held true when I got my hands on an early access code a little under a month ago.
Co-founded by veterans from CCP Games, the creators of Eve Online, the team behind Seed certainly has the credentials If you love games like Eco , The Sims and Factorio , you’ll be just as hooked as I am.
The game has already attracted a healthy audience, with thousands of active daily players.
It’s a promising start, though it has to be said that a lot of work will be necessary to retain that audience and continue to grow in the months to come.
Still, I spend every waking moment craving Seed .
In the last month, I became mayor, witnessed the rapture, and built a metropolis with total strangers — and I can’t wait to see what the game throws at me next.
A world of our own Our society, Forest Dwellers, is coming along nicely (Image credit: Klang Games) In short, your goal in Seed is simple: work with other real players in your randomly generated society and colonize the planet of Avesta, building a thriving community with a local economy and, later, global trade.
Because servers run 24/7, your playable Seedlings continue working and caring for themselves while you're offline—provided you set them up with balanced automations and basic necessities.
There’s even a beta mobile app where you can check in and issue commands via chat; more on that later.
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